Cropout (Audio Mod) (2023) - Game Producer
Cropout (Audio Mod) (2023) - Game Producer
Led a multitalented team that included a Programmer, Music Composer, and Foley Artist
Regularly held team meetings for updates on the project.
Music/SFX Assistant- I worked along the Foley Artist and the Music Composer to create the sound profile for the game
Mixed/Mastered the music, and SFX's for the game
Worked With the Programmer to adjust any audio and SFX's through the implementation process.
Objective
The main objective for this project was to replace all present audio and implement our own SFX and music. This was Accomplished by recording in a studio on campus. After recording the audio, it was then mixed and mastered, then implemented into the game for testing.
© Franklin Escobar